dschult3
Off-Brand Transformable Robot
The true heir to the Monado.
Posts: 2,887
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Post by dschult3 on May 25, 2020 15:44:06 GMT
FF IV is amazing to me. The game is excellent, and deserves more praise than it ever gets in 2020. Final Fantasy VI is the greatest Final Fantasy ever made in my opinion. I go blabber on and on about this game, but in the end, I find this game to be the gold standard of 16 bit RPG gaming. If I sounded down on FFIV in my mess of a post it wasn't my intent. I'm considering giving it another play before Xenoblade DE comes out(well before I get it anyway, according to Amazon at the moment that will be June 3rd). I knew FFVI was great but I wasn't expecting to enjoy it more than Chrono Trigger when I played them last year. Right now I kinda feel like playing it again thinking about it but won't jump on it again already, maybe in another 6 months. Next time I think I'll play and compare it with Phantasy Star IV. I wasn't targeting you in my post. I am actually cool with differing opinions. I'm glad you had an amazing experience with six! I often debate whether or not Square should give it a remake. I would love to have a new generation experience this game, but I don't want them to mess with it too much. I also do NOT want them to change the story. (Got that, seven!?!?!?). Adding to it would be fine. I'm sure a lot of the original script was chopped down due to memory limits.
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Post by Imperial Khador on May 26, 2020 5:28:22 GMT
My experience sounds most similar to dschult3's.
Final Fantasy IV I, along with my best friend since childhood, played the heck out of his copies or Dragon Warrior (obtained free through Nintendo Power), and Final Fantasy in elementary school. Heck, we'd obsess over the bits of lore and art in the instructions books. Neither of us bought Dragon Warrior 2-4, though I certainly remember reading about them in Nintendo Power, so I know DW/DQIV did give North American JRPG players an opportunity to see more definited characters. So Final Fantasy IV wasn't just a jump in graphics when it came out, but probably the first experience the two of us had with becoming emotionally involved with video game characters.
We played that game over and over again, both together and separately. Enjoying the story, the world, finding secrets and optional bits, over-leveling characters, and trying to find some damned way to revive Palom and Porom (why would the item prompt come up if you couldn't do anything, dammit). I found both the rotating cast, as well as the larger 5-person party really helped with this. Every character felt like they had their own story going on, and I remember so many great moments, from Cecil becoming a paladin, so many characters willing to sacrifice themselves, Rydia's return in the underworld, Kain's betrayal and redemption, and going to the moon and back. Golbez had very solid characterization and motivation as a villain, but even minor villains like Rubicant, the fiend of fire gave you a sense of his character, insisting on healing you to full strength for a fair fight.
And the music by Nobuo Uematsu was so memorable. From the Prologue, to the Red Wings, to Golbez' theme, it great start to finish. To this day the Final Fantasy IV: Celtic Moon CD is something I'll put on. (Side note: Sometimes I feel like I short change current JRPG music, as so much of it is great, but doesn't stick with me. I attribute this a combination of being young when I played this games, so there is a strong nostalgia factor, but 8-but and 16-bit game music had to have very strong, memorable melodies, since harmony wasn't usually possible, so they do stick in the mind).
Yes, we got the Easy Mode here in North America, but I didn't know that for years. I believe I first played a fan translation of the normal mode on emulator sometime after I played FFV. I recall it being full of crude jokes, but still neat to see the version I missed out on.
It has been nice to see it get re-releases over the years on the PS1, PSN, PSP, DS and PC. Many have been quite good, with the PSP and DS/PC versions being standouts in my mind. The PSP version is probably the best of the sprite-based remakes, but the DS version seemed crazy at the time. Even with the crude polygon models, it was interesting seeing voice acting and cinematography in classic scenes.
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stratogustav
Supreme Overlord
Warrior with Bandana
Posts: 7,647
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Post by stratogustav on May 30, 2020 21:00:26 GMT
Outstanding insight Armored Core Raven. That's another reason why we should have games separately in these threads, because of the different ratings.
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