Post by stratogustav on Aug 9, 2018 13:17:29 GMT
Now that Simon and Richter have been announced for Smash, this is a hot topic. I'm just going to mention my favourites. Obviously Alucard should be the number one, but let's make it personal.
1. Leon Belmont
Simply because I absolutely love Lament Of Innocence. It is still for me one of the best games of all time.
Some people may be familiar how it felt going from A Link To The Past to something like Ocarina Of Time. Well, by the time Lament Of Innocence came out exclusively for the PS2 those shocking experiences were already a thing of the past.
However for me personally I still felt it strong with Lament Of Innocence. Which is very odd considering we already had not one, but two 3D Castlevania games on the N64, and I had both of them, and I played them, but it wasn't the same.
I feel the problem was that the N64 Castlevania games were good, but did not capture the essense of what a Castlevania game feels like. It wasn't like with Ocarina Of Time where everything about that game felt like pure Zelda. The only other examples of games making those smooth transitions that I can think of, right now, are Super Mario 64 and the Metroid Prime Trilogy. This was very rare to happen.
So in other words Castlevania Lament Of Innocence was the one 3D Castlevania game where you can feel the spirit of Castlevania without getting corrupted. The transition from Symphony Of The Night was seamless. Sure you can still feel it on Curse Of Darkness, but not as strong and well thought out as with Lament Of Innocence.
The first time I played that game it didn't feel like a video game, it felt like a medieval piece of art, all the collection of mythological enemies, the way they behave similar to how they portray them in medieval literature, the castle, the architecture of the interiors, the decorations, the music, the soundtrack is indeed stellar, and your typical medieval story, all made that game feel more like a tribute to medieval times than just a game.
In fact, in order to unlock all the playable characters, you had to beat the game on @crazy, and for those that love Dark Souls, at the time this was "the" Dark Douls when playing on @crazy, it simply grew on you, and I have no doubts in my mind that what Koji Igarashi himself did with that game is what inspired in a lot of ways games like Demon Souls and Dark Souls. This is why Bloodborne feels like "the" 3D Castlevania of our generation, while something like Lords Of Shadow always felt like something else.
2. Alucard
He is just cool. No one can deny that. In fact, I would say Symphony Of The Night is also one of the objectively best games ever made in the history of gaming, including artstyle, looks, gameplay, plot, and music. That game oozes perfection.
3. Joachim Armster
All those swords floating around him, plus the levitation, definitely makes him cool too.
4. Simon Belmont
He is the main character of the timeline, the Goku, the Ryu, of Castlevania.
5. Trevor Belmont
Another very important member of the lineage, and a cool one too.
Honorable mentions:
- Dracula
The almighty villain who isn't a villain per se, but his role, condition, status, and circumstances, make him so.
- Hector
Curse Of Darkness lost a little bit of the source material vibe, but it still had the Castlevania feel underneath it all, and the game was also excellent.
- Mathias Cronqvist
A very well suited villain for the beginning of the saga describing exactly what you expect from someone experiencing the immortality mythos in that extremely romantic (in the literature sense of the word) universe.
- Pumpkin
What can I say? If Ky Kiske in Guilty Gear wasn't enough of a reference, this does the rest, bringing power metal to the saga, you simply can't go wrong with this character.
1. Leon Belmont
Simply because I absolutely love Lament Of Innocence. It is still for me one of the best games of all time.
Some people may be familiar how it felt going from A Link To The Past to something like Ocarina Of Time. Well, by the time Lament Of Innocence came out exclusively for the PS2 those shocking experiences were already a thing of the past.
However for me personally I still felt it strong with Lament Of Innocence. Which is very odd considering we already had not one, but two 3D Castlevania games on the N64, and I had both of them, and I played them, but it wasn't the same.
I feel the problem was that the N64 Castlevania games were good, but did not capture the essense of what a Castlevania game feels like. It wasn't like with Ocarina Of Time where everything about that game felt like pure Zelda. The only other examples of games making those smooth transitions that I can think of, right now, are Super Mario 64 and the Metroid Prime Trilogy. This was very rare to happen.
So in other words Castlevania Lament Of Innocence was the one 3D Castlevania game where you can feel the spirit of Castlevania without getting corrupted. The transition from Symphony Of The Night was seamless. Sure you can still feel it on Curse Of Darkness, but not as strong and well thought out as with Lament Of Innocence.
The first time I played that game it didn't feel like a video game, it felt like a medieval piece of art, all the collection of mythological enemies, the way they behave similar to how they portray them in medieval literature, the castle, the architecture of the interiors, the decorations, the music, the soundtrack is indeed stellar, and your typical medieval story, all made that game feel more like a tribute to medieval times than just a game.
In fact, in order to unlock all the playable characters, you had to beat the game on @crazy, and for those that love Dark Souls, at the time this was "the" Dark Douls when playing on @crazy, it simply grew on you, and I have no doubts in my mind that what Koji Igarashi himself did with that game is what inspired in a lot of ways games like Demon Souls and Dark Souls. This is why Bloodborne feels like "the" 3D Castlevania of our generation, while something like Lords Of Shadow always felt like something else.
2. Alucard
He is just cool. No one can deny that. In fact, I would say Symphony Of The Night is also one of the objectively best games ever made in the history of gaming, including artstyle, looks, gameplay, plot, and music. That game oozes perfection.
3. Joachim Armster
All those swords floating around him, plus the levitation, definitely makes him cool too.
4. Simon Belmont
He is the main character of the timeline, the Goku, the Ryu, of Castlevania.
5. Trevor Belmont
Another very important member of the lineage, and a cool one too.
Honorable mentions:
- Dracula
The almighty villain who isn't a villain per se, but his role, condition, status, and circumstances, make him so.
- Hector
Curse Of Darkness lost a little bit of the source material vibe, but it still had the Castlevania feel underneath it all, and the game was also excellent.
- Mathias Cronqvist
A very well suited villain for the beginning of the saga describing exactly what you expect from someone experiencing the immortality mythos in that extremely romantic (in the literature sense of the word) universe.
- Pumpkin
What can I say? If Ky Kiske in Guilty Gear wasn't enough of a reference, this does the rest, bringing power metal to the saga, you simply can't go wrong with this character.