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Post by winnersdontusedrugs on Apr 20, 2016 18:21:37 GMT
Who's bright idea was it to leave Platinum in charge of making a good shooting game? Did Nintendo just look at all those terrible, hamfisted rail-shooter minigames and think "This is the direction the Star Fox series should go". So we have a group of developers who are clearly not well versed in making shooters, being guided by Nintendo who is desperate to get some use out of their Wii U controller. It was a recipe for disaster, and don't even get me started on the graphics.
You know, it's a shame. Star Fox is a great series, but it had one chance to prove itself after such a long hiatus and it stumbled. I doubt Nintendo wants to go through the work of trying to win back fans yet again.
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stratogustav
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Post by stratogustav on Apr 20, 2016 19:56:30 GMT
I heard good things about Vanquish. I haven't played Star Fox Zero yet, but it is on my wish list for sure. I hope it is not a dissapointment. So far I haven't get a single dissapointment from Platinum. I hope this one is not the first one. The gameplay looks good on the demo videos, but it is hard to know unless I play it.
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Cervantes
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Post by Cervantes on Apr 20, 2016 20:53:09 GMT
Most reviews are considering it an ok game - the scores are around 7-8, which is good.
My personnal opinion is: Star Fox was never a great series in the first place, and always worked more as a graphical tech demo than anything (games like the Panzer Dragoon ones, Sin & Punishment and Omega Boost far surpassed most things done even by Star Fox 64). Every game was, at best, just "ok", so I wasn't expecting more than that from Zero - the fact that it was made by Platinum is actually a small plus in my book. And considering how the series was faring since the N64 days, any ok/good game coming out of it is an improvement.
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dschult3
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Post by dschult3 on Apr 20, 2016 23:14:27 GMT
I'm really looking forward to the game. I guess I am alone here.
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Post by spidershinobi on Apr 23, 2016 14:35:37 GMT
I have to agree with Cervantes. Star Fox is that one series that has always been the bottom line in its genre, but I think Nintendo hiring Platinum for the job is both a mistake and a legitimate attempt. The matter of fact is that we can't blame Platinum for whatever misfortune may have happened to Star Fox 0, because Nintendo has shown us this time that whenever a great second-party Nintendo game comes out it's by pure chance, as that company doesn't appear to do enough research before taking decisions.
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Post by yar2084 on Apr 23, 2016 15:37:30 GMT
Do you think Nintendo leaves such long gaps between games in a series to build up hype and desire? Following on from Cervantes I've played Star Fox, or Starwing as it's known in the UK and I didn't think it was that spectacular really, I've played bits of the other games and really haven't been that drawn to any of the series. I don't know much about Platinum games, but with regard to this game, reviews seem to be generally positive. The only qualm I here mentioned A LOT is the controls and the learning curve that they have.
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Cervantes
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Post by Cervantes on Apr 23, 2016 19:37:00 GMT
I have to agree with Cervantes . Star Fox is that one series that has always been the bottom line in its genre, but I think Nintendo hiring Platinum for the job is both a mistake and a legitimate attempt. It reminds me of Nintendo hiring Team Ninja to do Metroid. That was a great AND terrible decision.
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Post by spidershinobi on Apr 23, 2016 19:53:14 GMT
I have to agree with Cervantes . Star Fox is that one series that has always been the bottom line in its genre, but I think Nintendo hiring Platinum for the job is both a mistake and a legitimate attempt. It reminds me of Nintendo hiring Team Ninja to do Metroid. That was a great AND terrible decision. Certainly! I think japanese developers sometimes lack the balls to say "I'm outta this BS"; because when Nintendo hired Team Ninja for Other M they also hired the creator of the Metroid series to do the story, and I'm sorry, but Samus is the worst female character in any Team Ninja game ever made - even Marie Rose feels more mature than her; TN should have stepped out. Then they hired both Omega Force and Team Ninja to make Hyrule Warriors, and they offer Nintendo to make it an adventure game; Nintendo evidently says "no", so the only chance of a competent traditional 3D Zelda game goes down the drain. I don't even know about Star Fox 0, but I bet someone at Platinum had a brilliant idea that was shot down before 24 hours because Nintendo would rather play the safest route possible.
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Post by teddykongcountry on Apr 23, 2016 22:56:50 GMT
I don't know, some of Zero seems to have played it safe appealing to fans of the Star Fox 64 level design, voiceovers and sense of heroic anthropomorphism but the entire premise of using the tablet to pilot the arwing has a lot of potential. Even though I am a huge proponent for gyro controls, the decision is highly unpopular in the community at large as I garnered sharing these sentiments on the old CGR forums (RIP). I guess the major component turning me off is that it sounds complicated with on-ground segments but I could never tell until I try the game and I'm sure some stores will put up playable demo units. spidershinobi - that's interesting to hear about the circumcising of Hyrule Warriors as I recently purchased Legends and have been enjoying it but have been desirous to see it play out as a unified adventure as opposed to a mission system: I'm actually concerned the core game file will lose flavor after completing it since I'm generally breezing through levels on hard.
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Post by spidershinobi on Apr 24, 2016 2:33:59 GMT
Ouch! I didn't know that game is that easy... But yeah, I think I must have thrown the link for that interview somewhere around here already... Well, just another troubling Nintendo development fact.
Edit: Too many interviews around the web, I just can't spot that one anymore.
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Post by teddykongcountry on Apr 24, 2016 5:12:56 GMT
It's not to say it's a bad game as I'm rather fond of what I have played and have no qualms in describing the action as intensive seeing as how battles command players to master the battlefield layout and objectives for long durations but as this is my first Warriors title, I am equally surprised how the combat proves such standard fare no matter how drawn out the boss battles. More on that game soon but for now, I thought I'd share a friend's impressions of the new Star Fox title!
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Post by spidershinobi on Apr 25, 2016 18:56:59 GMT
It's not to say it's a bad game as I'm rather fond of what I have played and have no qualms in describing the action as intensive seeing as how battles command players to master the battlefield layout and objectives for long durations but as this is my first Warriors title, I am equally surprised how the combat proves such standard fare no matter how drawn out the boss battles. More on that game soon (...) Well, hmm... It's one of those weird things in life... Theoretically speaking, Musou styled beat'em ups should be the hottest thing in the world, but unfortunately they end up remaining interesting only for a very specific crowd, and I imagine game balance is a big part of it. I have Fist of the North Star: Ken's Rage, have played the demo for Dynasty Warriors 8 and I have Saint Seiya Senki (clone musou), and the only one of them that's above average quality is Ken's Rage, and even then Ken's Rage 2 is noticeably worse, so I'm not sure what the deal is with Omega Force and people who mimic them, it looks like their game designing philosophy is too different from what we expect.
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