ModdedCentipede
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Post by ModdedCentipede on Jan 2, 2023 11:56:59 GMT
Have a Crappy New Year! Now, where were were?
Last time, I made a thread for just the Mickey games. This next thread is for the movie tie-ins, but I realised that there's even more on the 32-bit systems. Here's a few 16-bit titles. Meanwhile, on the Playstation...
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stratogustav
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Post by stratogustav on Jan 4, 2023 5:35:48 GMT
That's a lot to cover, we couldn't possibly give it justice, but there was a bit of everything. From masterpieces all time classics, to very good games, to mediocre ones, and bad ones too.
You also have some of the most prestigious publishers directly developing some of these games like Konami and Capcom, and also other developers not so established giving it a try.
It was obviously expected that top publishers were releasing the best games, while newer developers were releasing the shovelware and else. However there were a few games not coming from the Japanese that were well executed and had an impact.
You had future powerhouse minds like Shinji Mikami working on Goof Troop, from where he went on to make the Resident Evil series, and you have lesser known people working on these licensed.
The same can be said for the other side, which was anything Warner Brothers and the Looney Tunes, that were the direct competition to Disney's cartoons, and also had their good amount of released games. Some more significant than others, just like with Disney.
It was a wonderful time for cartoons and licensed properties to still have a significant place in culture, and in media, which at the time, it naturally translated to video games.
I'm not sure if cartoons still have the same amount of impact nowadays, except for those cartoons aimed at grown ups that were also children of the 90s. So in many ways it is significant to say these licensed Disney games had a peculiar place in the industry during this time, dictated of course by the times and the trends of the decade.
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centipede
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Post by centipede on Jan 5, 2023 23:00:07 GMT
Toy Story - made by the same people who did Sonic 3d Blast. They really pushed what the Mega Drive could do, so it looked very similar to the movie itself.
I saw one game magazine that called it 'the last great Mega Drive game'. It had driving sections, even a 1st person level, so the level layout was always diverse in keeping true to the movie. It has to be the best of the 16-bit titles.
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Spirit Bomb
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Post by Spirit Bomb on Jan 6, 2023 0:56:27 GMT
I played both A Bugs Life and Tarzen on N64 as a kid and greatly enjoyed both, especially the later. Tarzen on N64 in particular was a very important game for N64 enthusiasts purely because of the lack of 2D side scrollers on the system. I enjoyed it way more than the shitty movie.
Oh, and Atlantis TLE WASN'T a 90s game! The movie came out in 2001 I think, so what makes you think the tie-in game was released in the 90s??
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Spirit Bomb
Cartoon Pony Wrangler
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Post by Spirit Bomb on Jan 8, 2023 0:31:12 GMT
Treasure Planet is also not a 90s game.
Anyway, I'll rate these a 4/5, simply because the ones that I played (those two on N64) were surprisingly high quality for a movie tie-in game. I don't know if they have much replay value or any multiplayer modes, but as a kid I definitely enjoyed them. Above average for sure.
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dschult3
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Post by dschult3 on Feb 16, 2023 20:08:19 GMT
How odd that this came out today.
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Spirit Bomb
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Post by Spirit Bomb on Mar 26, 2023 8:52:49 GMT
It's ironic that one of the most despised companies within the film industry, responsible for allegedly putting out some of the most overrated or uninspired films ever made, was also simultaneously putting out some of the best movie-based games in all of gaming.
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