Pimpjira
Guardian Force Shooter
Posts: 1,102
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Post by Pimpjira on May 9, 2020 17:50:38 GMT
Great thread. There are Soo many games that should of got a console release. Osman is one of my favourite platformers of all time which many consider it to be the true sequel to Strider. Would of been perfect for the Saturn but never got a home release. Joust 2 and is not as good as the first game imo but would of been nice to see a port of it on the Atari 7800. 19XX: The War Against Destiny was a huge Arcade game that should of got a Dreamcast release. Truxton is one of my favourite ga,es of all time and the Sequel Truxton 2 was also great that never got a console release. R type leo is actually one of the best games in the series and never got a console release. And of course Alien vs Predator. I would rather of had this for the Saturn than the Dungeons and Dragons game which is also awesome. Thanks, I still feel weird to see Sunset Riders in the OP. Sure the arcade version is best but there are so many games I could've put in instead that were never ported at all. I guess I was really hyped on Sunset Riders in 2013 or so when I originally wrote it. (it was a copy/paste of an article I wrote before, glad I did repost some of the stuff in other places since the site is long gone) Would have made a lot more sense to include Mystic Warriors, but pretty sure I knew nothing of that game then. So many games you can't track of all of them. Right now I don't know what Osman is, will have to see what that's about.
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dschult3
Off-Brand Transformable Robot
The true heir to the Monado.
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Post by dschult3 on May 9, 2020 20:29:12 GMT
Speaking of which, they have the original Death Race there. I'd love to play that at home in some sort of arcade compilation.
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Spirit Bomb
Cartoon Pony Wrangler
#DeathToAmerica #DeathToTheAmericas #DeathToChristianity #DeathToFascism
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Post by Spirit Bomb on May 10, 2020 3:59:25 GMT
I got duped into watching an exceptionally unfunny AVGN episode a couple weeks ago (this one) : and when he talked about Street Fighter The Movie for arcades, I realized that it still hasn't been released digitally after all these years. Yeah, it might be bad, but I'd still like to try it for myself. I've played the arcade game at Galloping Ghost and it in no way would be worth paying the license fee to use the digitized actors for Capcom to rerelease the game, it's not offensively bad but very mediocre. The console game of SF The Movie on PS1/Saturn was better, but still not great by any means. Well apparently it was one of the most visually & technically impressive digitized video games at the time of its release, so it is noteworthy in that regard. And it's definitely more unique than the console remakes of it since they were directly modeled after Street Fighter 2 rather than the arcade original, plus they had downgraded visual quality. So a combination of impressive visuals and being extremely different compared to all other games in the Street Fighter franchise makes it a game that I'm interested in trying. I don't care if its bad, I just want to experience it myself.
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Bogard
Night Raider
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Post by Bogard on May 10, 2020 22:49:54 GMT
i'm not sure if this counts but we didn't get a lot of Neo Geo back in the day when it really mattered.
Samurai Shodown 2 is considered by many to be one of the greatest fighters of all time and never got a home release until the late Ps2 era. this was basically Street fighter 2 with swords.
Real Bout 2 may possibly be the best game in the Fatal Fury series and although was planned for a Saturn release according to magazines at the time never got a home release until the late Ps2 era.
King of Fighters 94 unfortunately fell into a gap where the 16 bit consoles of that generation were to under powered for a port and the later consoles considered it outdated. Although you don't really need this if you have KoF 95, many still did not experience it when they should have.
Metal Slug 2 never got a console port and is a fan favourite. and many should of made it to consoles such as kizuna encounter and Shock Troopers.
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stratogustav
Supreme Overlord
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Post by stratogustav on May 10, 2020 23:31:28 GMT
Metal Slug 2 never got a console port and is a fan favourite. It's on PS1 as Metal Slug X. I used to play it with my cousins, both girls, and they both love it. We played it dozens of times because the game is fantastic. I still like the first Metal Slug more though, but that's just me. You have good mentions there though. A lot of people missed on many of those great titles you mentioned. Shock Troopers is a killer game, it deserves more praise than it gets.
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Bogard
Night Raider
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Post by Bogard on May 11, 2020 8:50:51 GMT
Metal Slug 2 never got a console port and is a fan favourite. It's on PS1 as Metal Slug X. I used to play it with my cousins, both girls, and they both love it. We played it dozens of times because the game is fantastic. I still like the first Metal Slug more though, but that's just me. You have good mentions there though. A lot of people missed on many of those great titles you mentioned. Shock Troopers is a killer game, it deserves more praise than it gets. Absolutely, Metal Slug X on the ps1 is pretty sweet but X is a remix of MS2. It would of been great if the original got a home release. And I'm very surprised that SNK didn't port more Metal Slug to other platforms. Dreamcast was just crying for Metal slug 3. I'm guessing it was because Metal Slug was such a big coin muncher that they thought if Arcades were the only way people can play them they would make a lot more money.
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stratogustav
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Post by stratogustav on May 11, 2020 11:25:45 GMT
Absolutely, Metal Slug X on the ps1 is pretty sweet but X is a remix of MS2. It would of been great if the original got a home release. And I'm very surprised that SNK didn't port more Metal Slug to other platforms. Dreamcast was just crying for Metal slug 3. I'm guessing it was because Metal Slug was such a big coin muncher that they thought if Arcades were the only way people can play them they would make a lot more money. Metal Slug 3 was a big success for the Xbox, it was as common as Ninja Gaiden, people even thought of it as an exclusive. Metal Slug 4 & 5 sold well on PS2, I had them, then the Anthology was a killer too, and Metal Slug has been a success in consoles since them. They are still selling. I have like three different versions of each just on my PS4. Although I do agree Metal Slug 1 was a big missed opportunity, it actually didn't need it because it did amazing on the Arcades. This is why we saw In The Hunt for PS1 because that game needed it. I know that's not an excuse because many Capcom games saw the best of both worlds, but even then, for SNK the arcade market was actually solid, except maybe not in United States, and some parts of Europe, where arcades were less popular than everywhere else in the world. U.S. arcades as a culture died around 1996 with the new 3D consoles. Arcades elsewhere died around the same time the Dreamcast did in 2002 when the PS2 started getting big.
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Bogard
Night Raider
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Post by Bogard on May 11, 2020 15:42:23 GMT
Absolutely, Metal Slug X on the ps1 is pretty sweet but X is a remix of MS2. It would of been great if the original got a home release. And I'm very surprised that SNK didn't port more Metal Slug to other platforms. Dreamcast was just crying for Metal slug 3. I'm guessing it was because Metal Slug was such a big coin muncher that they thought if Arcades were the only way people can play them they would make a lot more money. Metal Slug 3 was a big success for the Xbox, it was as common as Ninja Gaiden, people even thought of it as an exclusive. Metal Slug 4 & 5 sold well on PS2, I had them, then the Anthology was a killer too, and Metal Slug has been a success in consoles since them. They are still selling. I have like three different versions of each just on my PS4. Although I do agree Metal Slug 1 was a big missed opportunity, it actually didn't need it because it did amazing on the Arcades. This is why we saw In The Hunt for PS1 because that game needed it. I know that's not an excuse because many Capcom games saw the best of both worlds, but even then, for SNK the arcade market was actually solid, except maybe not in United States, and some parts of Europe, where arcades were less popular than everywhere else in the world. U.S. arcades as a culture died around 1996 with the new 3D consoles. Arcades elsewhere died around the same time the Dreamcast did in 2002 when the PS2 started getting big. That's what I meant in my original post. Most Neo Geo games were released in a later date for other consoles. I meant in the original time frame. Metal Slug 3 was released in 2000 in the arcades and was the last metal slug game from the original SNK team before it turned to SNK playmore. The Ps2 and Xbox ports were released a couple of years later. It should of been a Dreamcast game and the Dreamcast absolutely needed a Metal Slug.
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stratogustav
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Post by stratogustav on May 11, 2020 20:18:11 GMT
That's what I meant in my original post. Most Neo Geo games were released in a later date for other consoles. I meant in the original time frame. Metal Slug 3 was released in 2000 in the arcades and was the last metal slug game from the original SNK team before it turned to SNK playmore. The Ps2 and Xbox ports were released a couple of years later. It should of been a Dreamcast game and the Dreamcast absolutely needed a Metal Slug. Now that you mention it, the Dreamcast could have been another output for many SNK games. In fact, it already was in many ways, KOF games, The Last Blade games, and Garou sold pretty well on it. I still think it had to do a lot with what I said about how these other games were doing fine in the arcades elsewhere. They were too cocky, and were probably playing it too safe with the low sales of the Dreamcast to not bother arcade owners. The MVS, and AES were technically still supported, all the way to 2004 in fact, but not many homes had those. They knew the price they were asking for the cartridges was something they were not going to get on the console market, and again, they probably wanted to make it worth it for the arcade owners. Basically SNK was still living in the 90s. It looks like it wasn't until Playmore came along that they started getting with the times.
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Bogard
Night Raider
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Post by Bogard on May 11, 2020 21:12:48 GMT
That's what I meant in my original post. Most Neo Geo games were released in a later date for other consoles. I meant in the original time frame. Metal Slug 3 was released in 2000 in the arcades and was the last metal slug game from the original SNK team before it turned to SNK playmore. The Ps2 and Xbox ports were released a couple of years later. It should of been a Dreamcast game and the Dreamcast absolutely needed a Metal Slug. Now that you mention it, the Dreamcast could have been another output for many SNK games. In fact, it already was in many ways, KOF games, The Last Blade games, and Garou sold pretty well on it. I still think it had to do a lot with what I said about how these other games were doing fine in the arcades elsewhere. They were too cocky, and were probably playing it too safe with the low sales of the Dreamcast to not bother arcade owners. The MVS, and AES were technically still supported, all the way to 2004 in fact, but not many homes had those. They knew the price they were asking for the cartridges was something they were not going to get on the console market, and again, they probably wanted to make it worth it for the arcade owners. Basically SNK was still living in the 90s. It looks like it wasn't until Playmore came along that they started getting with the times. I agree. I really liked the way Playmore switched it up and started to produce games outside the limitations of the original Neo Geo hardware and took the direction that resulted in games like Kof 11, Battle Colosseum, Kof 12/13 with brand new top notch animation which I wanted to see for years. Also they did a great job of making all their games available on available consoles. Although i still highly prefer the original Neo Geo games to the more modern ones like Kof 14 and the new Samurai shodown, I still like the way SNK is going unlike Capcom.
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stratogustav
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Post by stratogustav on May 11, 2020 22:12:28 GMT
I still like the way SNK is going unlike Capcom. Capcom has been killing it lately though, besides the problem with Infinite, they have been pretty solid elsewhere. Plus you have to admit Disney buying Fox were the guilty ones there, putting Capcom against the wall without the X-Men. In fact, it doesn't surprise me why the artwork was so bad, Capcom knew it was a lost cause from the beginning. They actually used it to improve gameplay mechanics as some kind of experiment they were no longer taking seriously. People don't like to admit it, but the artwork in Street Fighter V is better than Street Fighter IV, also the combat system may not be as demanding, but it doesn't change anything because all the fighting principles still apply, so even if it is more mechanically accessible, that simplicity makes it more strategically challenging, and that's why you still see top performers, at the top. The Resident Evil VII is outstanding, and it has produced some of the best games of the generation, including Resident Evil VII itself, all three remakes, and Devil May Cry 5, made by Hideaki Itsuno himself. I also applaud all the many collection we have been craving for ages, like Zero/ZX, Legacy, X, Beat 'em Up, Capcom Arcade, and Disney Afternoon, all fantastic. Mega Man 11 was great too, and I heard they are doing great with Monster Hunter. We have the Capcom we want, the one at lost is Konami, they left us hanging. Even the new Contra having all the right people behind it, didn't have the financial support it needed, and it shows, visually, despite having the true spirit, the presentation is important too, and those budgets are simply not enough for a franchise of that caliber.
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Bogard
Night Raider
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Post by Bogard on May 11, 2020 23:25:22 GMT
I still like the way SNK is going unlike Capcom. Capcom has been killing it lately though, besides the problem with Infinite, they have been pretty solid elsewhere. Plus you have to admit Disney buying Fox were the guilty ones there, putting Capcom against the wall without the X-Men. In fact, it doesn't surprise me why the artwork was so bad, Capcom knew it was a lost cause from the beginning. They actually used it to improve gameplay mechanics as some kind of experiment they were no longer taking seriously. People don't like to admit it, but the artwork in Street Fighter V is better than Street Fighter IV, also the combat system may not be as demanding, but it doesn't change anything because all the fighting principles still apply, so even if it is more mechanically accessible, that simplicity makes it more strategically challenging, and that's why you still see top performers, at the top. The Resident Evil VII is outstanding, and it has produced some of the best games of the generation, including Resident Evil VII itself, all three remakes, and Devil May Cry 5, made by Hideaki Itsuno himself. I also applaud all the many collection we have been craving for ages, like Zero/ZX, Legacy, X, Beat 'em Up, Capcom Arcade, and Disney Afternoon, all fantastic. Mega Man 11 was great too, and I heard they are doing great with Monster Hunter. We have the Capcom we want, the one at lost is Konami, they left us hanging. Even the new Contra having all the right people behind it, didn't have the financial support it needed, and it shows, visually, despite having the true spirit, the presentation is important too, and those budgets are simply not enough for a franchise of that caliber. Oh no I meant Capcom in the Arcade scene with its fighters. Yeah sure as a whole capcom is still awesome. I declared Resident Evil 7 the greatest Horror game ever made when I first played it and it was the perfect response to every one who was waiting for Silent Hills PT game that never happened which probably wouldn't of even been as good as Resi 7. And Resident Evil revelations 2 is probably my favourite game of this generation which I liked even more than Resi 7. But when it comes to fighters Capcom pretty much leit self go with the genre. I never really liked Street Fighter 4 and 5 and even the Marvel Vs Capcom 3 series. The last fighter from Capcom I really enjoyed was Street Fighter X Tekken and Tatsunoko vs. Capcom.
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stratogustav
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Post by stratogustav on May 12, 2020 4:50:23 GMT
But when it comes to fighters Capcom pretty much leit self go with the genre. I never really liked Street Fighter 4 and 5 and even the Marvel Vs Capcom 3 series. The last fighter from Capcom I really enjoyed was Street Fighter X Tekken and Tatsunoko vs. Capcom. I agree about Resident Evil VII. About the other fighters I'm not with you, but that's OK. Tatsunoko Vs. Capcom is amazing, I consider it one of the best games ever made, but so it was Marvel Vs. Capcom 3, and Ultimate Marvel Vs. Capcom 3. MVC3 is a masterpiece in art direction, and it was a worthwhile entry in the series. Apart of being really fun, I do consider it a highlight for the industry when it comes to style, presentation, and overall, the game is visually iconic. Both titles were made by the same people, the same ones that worked in Truxton at some point, and they did a fantastic work there. Sure thing some people wanted pixel art at that point, but the ship had sailed long time ago, and it was time to have an overhaul, and what they did was incredible despite the trends of the time. On the other hand Street Fighter X Tekken was a disappointment for me. The game is not bad by any means, neither it looks bad, I like the artwork too, but I would still choose Street Fighter IV over it, and that comes from someone that likes Street Fighter V more than IV. MVCI was bad in terms of artwork, it was atrocious, the lack of X-Men was unforgivable too, so no one bought it, but I give Capcom a break for the copyright issues they were facing at the time.
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Pimpjira
Guardian Force Shooter
Posts: 1,102
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Post by Pimpjira on May 13, 2020 5:40:25 GMT
It's on PS1 as Metal Slug X. I used to play it with my cousins, both girls, and they both love it. We played it dozens of times because the game is fantastic. I still like the first Metal Slug more though, but that's just me. You have good mentions there though. A lot of people missed on many of those great titles you mentioned. Shock Troopers is a killer game, it deserves more praise than it gets. Absolutely, Metal Slug X on the ps1 is pretty sweet but X is a remix of MS2. It would of been great if the original got a home release. And I'm very surprised that SNK didn't port more Metal Slug to other platforms. Dreamcast was just crying for Metal slug 3. I'm guessing it was because Metal Slug was such a big coin muncher that they thought if Arcades were the only way people can play them they would make a lot more money. Metal Slug 2 is a part of Metal Slug Anthology which released on PS2, PSP, and Wii. It's also a PS2 Classic with a full trophy list on PS4.
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Bogard
Night Raider
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Post by Bogard on May 13, 2020 11:18:49 GMT
Absolutely, Metal Slug X on the ps1 is pretty sweet but X is a remix of MS2. It would of been great if the original got a home release. And I'm very surprised that SNK didn't port more Metal Slug to other platforms. Dreamcast was just crying for Metal slug 3. I'm guessing it was because Metal Slug was such a big coin muncher that they thought if Arcades were the only way people can play them they would make a lot more money. Metal Slug 2 is a part of Metal Slug Anthology which released on PS2, PSP, and Wii. It's also a PS2 Classic with a full trophy list on PS4. I know. But those are later releases. Metal Slug 2 never got a home release outside the Neo Geo hardware on its release in 1998. Almost all Neo Geo games were released on later dates but many people didn't experience them when they should have because they were not made available on the consoles of the time. Not all Arcades held every SNK game. I my self never got to play Real Bout 2 until around 2004 through emulation when it was originally released 1998 which is a shame because it's one of the best SNK games of all time.
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