Metroid Prime Federation Force review (3DS)
Aug 30, 2016 22:53:44 GMT
stratogustav and Pimpjira like this
Post by teddykongcountry on Aug 30, 2016 22:53:44 GMT
Metroid Prime Federation Force! Boy is this game divisive.
Now first off, welcome to The Itch Network! This is a friend of mine's channel and it was an honor to be featured on it.
As per the game, Spencer and I took one for the team paying full retail price for the game. In truth though, both of us were interested in the game because the genre is underrepresented on the console.
It was also noteworthy because of the co-op nature of the game. So I was concerned that because missions are designed for 4 player action, I would need 3 other friends to play the game but with just Spencer and I, we were able to host matches where two randoms would join.
In spite of that, there were several missions we tackled just him and I and some of those were the most memorable experiences. There was one of note where there's a desert storm occurring and we're pushing a caravan between the rage and the calm to safe zones while being swarmed by enemies; it got intense! In general, that sort of suspense is present in many of the missions and the variety between each mission keeps the game exciting.
Perhaps Federation Force's single biggest flaw is that even with how intense and suspenseful the game is, it fails to capture the Metroid Prime essence; on that note, I would say that it aims more so to adapt the Metroid Prime Hunters experience. Although I've only played the First Hunt demo, I distinctly recall writers praising Hunters for creating a rich multiplayer experience and faulting the game for having a lackluster single player campaign. It's funny though how Hunters escaped without undergoing the backlash effect and several factors of note contribute to the dichotomy between receptions.
While I would enjoy theorizing more on the matter, I want to refer back to the game because there are more points of note worth bringing up. Based on Youtube footage, many will tell you the game looks awful but dig beneath the troll comments and get the game in your own hands and you might find yourself wowed by the vibrancy and consistency of textures. "Chibi-" is a term being thrown around to describe the visual style but that same term also implies a sense of cuteness and cute is the last thing I would use to describe the game.
To me, Metroid Prime Federation Force is Nintendo's fashionably-late response to Halo with a focus on environment assimilation and fast paced combat facilitated via cooperative play. It does miss the mark in a few areas ala consistency between missions and lack of voice chat but if you have a buddy to go into it with, you can still enjoy conversing during the silky smooth online play over a Google Hangouts/Skype conference.
I had a blast going into this game with my friend and for what I wanted it for, it delivered entirely. My only recommendation is that the die-hard Metroid (Prime) fans tread cautiously but to those looking for an interactive experience unique to their 3DS, I'd happily say to bring a buddy and enlist to the Federation Force!
0 x 36 / o x 46
i.e. 5 / 7
Now first off, welcome to The Itch Network! This is a friend of mine's channel and it was an honor to be featured on it.
As per the game, Spencer and I took one for the team paying full retail price for the game. In truth though, both of us were interested in the game because the genre is underrepresented on the console.
It was also noteworthy because of the co-op nature of the game. So I was concerned that because missions are designed for 4 player action, I would need 3 other friends to play the game but with just Spencer and I, we were able to host matches where two randoms would join.
In spite of that, there were several missions we tackled just him and I and some of those were the most memorable experiences. There was one of note where there's a desert storm occurring and we're pushing a caravan between the rage and the calm to safe zones while being swarmed by enemies; it got intense! In general, that sort of suspense is present in many of the missions and the variety between each mission keeps the game exciting.
Perhaps Federation Force's single biggest flaw is that even with how intense and suspenseful the game is, it fails to capture the Metroid Prime essence; on that note, I would say that it aims more so to adapt the Metroid Prime Hunters experience. Although I've only played the First Hunt demo, I distinctly recall writers praising Hunters for creating a rich multiplayer experience and faulting the game for having a lackluster single player campaign. It's funny though how Hunters escaped without undergoing the backlash effect and several factors of note contribute to the dichotomy between receptions.
While I would enjoy theorizing more on the matter, I want to refer back to the game because there are more points of note worth bringing up. Based on Youtube footage, many will tell you the game looks awful but dig beneath the troll comments and get the game in your own hands and you might find yourself wowed by the vibrancy and consistency of textures. "Chibi-" is a term being thrown around to describe the visual style but that same term also implies a sense of cuteness and cute is the last thing I would use to describe the game.
To me, Metroid Prime Federation Force is Nintendo's fashionably-late response to Halo with a focus on environment assimilation and fast paced combat facilitated via cooperative play. It does miss the mark in a few areas ala consistency between missions and lack of voice chat but if you have a buddy to go into it with, you can still enjoy conversing during the silky smooth online play over a Google Hangouts/Skype conference.
I had a blast going into this game with my friend and for what I wanted it for, it delivered entirely. My only recommendation is that the die-hard Metroid (Prime) fans tread cautiously but to those looking for an interactive experience unique to their 3DS, I'd happily say to bring a buddy and enlist to the Federation Force!
0 x 36 / o x 46
i.e. 5 / 7