|
Post by Dan E. Moderator on Dec 3, 2017 8:22:38 GMT
|
|
scipioafricanus
Cartoon Pony Wrangler
Sega Does What Nintendon't... except the 32X
Posts: 3,600
|
Post by scipioafricanus on Dec 3, 2017 14:10:09 GMT
32X - no load screens
|
|
Balder
Supreme Overlord
Trying to cut down the amount of movies I watch
Posts: 6,833
|
Post by Balder on Dec 3, 2017 14:31:18 GMT
It looks pretty bad though.
|
|
|
Post by winnersdontusedrugs on Dec 3, 2017 16:17:04 GMT
The 3D0 version's soundtrack was so badass it melted my face off the first time I heard it.
|
|
scipioafricanus
Cartoon Pony Wrangler
Sega Does What Nintendon't... except the 32X
Posts: 3,600
|
Post by scipioafricanus on Dec 3, 2017 16:47:13 GMT
It looks pretty bad though. It was the only one I had at the time.
|
|
Dan E. Kool
Walking Trash Can Robot
Now With Extra Pulp!
Posts: 3,325
|
Post by Dan E. Kool on Dec 3, 2017 18:13:26 GMT
I never played any of these versions. PC version was pretty good, though.
|
|
Armored Core Raven
Vanguard Ranger
Radio: The test is over. From this moment on, you are a Raven!
Posts: 1,738
|
Post by Armored Core Raven on Dec 3, 2017 19:35:48 GMT
It's almost impossible for me to pick between the 32X and PSX versions of Doom, I love them equally (albeit for different reasons) and they're my two favorite versions of Doom, I always rank them as split first place.
32X Doom: +no load times +instant level select +enemies never walk away from you, they focus on you at all times +enemies never ignore you because of friendly fire among themselves, they're smarter and more disciplined than that, hellbent on taking you down +I am biased toward the sounds of the Mega Drive soundchip so it has my favorite renditions of the original Doom soundtrack +perfect sound effects taken straight from the MS-DOS original +overall good controls with instant weapon selection via combinations with the Mode button (6-button controller only) +imo has the best version of the automap +can be played through in one sitting, the perfect length for Doom imo -no circle strafing, holding down the strafe button disables the ability to turn left and right until the strafe button is let go of +brighter than any other version due to there not being any darkness shading for things in the distance, making it easier to see things that were too dark or even completely pitch black in other versions -plays with a lower screen resolution than the PSX version, making some distant details harder to see than in the PSX version -not played in proper fullscreen like the PSX version, making it additionally harder to see things in the distance than in the PSX version -less colors on screen than the PSX version -worse overall framerate than the PSX version and worse framedrops than the PSX version when the action picks up on the higher difficulties and there's a lot of action on screen -lacking content like entire levels, the BFG9000 (which can still be accessed via a cheat code) and some items, enemies and bosses
Vs.
PSX Doom: +great new graphics engine with vastly superior lighting effects than any other version +updated high quality sound effects +great new atmospheric soundtrack +great controls with easy circle strafing +has a save game feature +the BFG9000 is available as a weapon without using cheat codes +contains most of both Doom and Doom 2 +the additional content from Doom 2 is mixed in with the content from the original Doom to add more variety to an already great game -no instant level select, if you haven't got a save file with the level you wanna play you'll have to play all the way until you get there again to play it -no instant weapon selection, cycling through one weapon after another until you reach the one you want (at least as far as I recall there was no instant weapon selection in the PSX version, I could be remembering wrong though) -rather long load times before levels -enemies can walk away from you and ignore you, which is boring -enemies fight among each other due to friendly fire among themselves, completely ignoring you in the process until they've killed each other off, which may be kind of practical but also really cheap and very boring -it's too damn long, I find the original Doom too long already and this version mixes in Doom 2 as well, it's too much, it overstays it's welcome threefold at least, making it impossible (at least for me) to play through in one sitting
And everything else they pretty much both share equally.
The rest are known far and wide as some of the worst ports of Doom of all time, together with the Super Nintendo and Game Boy Advance ports.
|
|
Dan E. Kool
Walking Trash Can Robot
Now With Extra Pulp!
Posts: 3,325
|
Post by Dan E. Kool on Dec 3, 2017 21:41:37 GMT
Yeah, but the Super Nintendo cartridge is red. So it has that going for it.
Anyone else notice the weird cover art on the PlayStation version? Who decided to replace DoomGuy with that loser?
|
|
stratogustav
Supreme Overlord
Warrior with Bandana
Posts: 7,624
|
Post by stratogustav on Dec 4, 2017 2:17:40 GMT
I would go with the Saturn because their Quake was the most hyped. So having both games on the same system is more like an instant win. It is probably the weakest version of it though, but Doom at the time never thrived on consoles anyway.
|
|
scipioafricanus
Cartoon Pony Wrangler
Sega Does What Nintendon't... except the 32X
Posts: 3,600
|
Post by scipioafricanus on Dec 4, 2017 2:22:06 GMT
|
|
Spirit Bomb
Cartoon Pony Wrangler
#DeathToAmerica #DeathToTrump
Posts: 3,651
|
Post by Spirit Bomb on Dec 8, 2017 2:25:40 GMT
I've never played a single console port of DOOM outside of the version included with Doom 3 Resurrection of Evil for the Original Xbox, but that doesn't even really count since its basically just an emulation of the original PC release.
Based on what I've seen, the PSX version seems to be the best. However, this version shouldn't even count since it's the only 5th gen version that had extensive changes to the visuals and audio (especially the audio), so in a way it's almost not even the same game...kinda.
...which is why I think the Jaguar version is the most impressive all around. I don't mind the lack of music since it adds to the atmosphere/scare factor, and the graphics and framerate are head and heels above the 32X, Saturn and 3DO versions. The only thing that seems to hold this version back is the lackluster Jaguar controller, but this is merely speculation.
The 3DO version has the most bitchen soundtrack ever made, but the framerate gives me stage 4 cancer, so it doesn't seem like a very good version. This is merely speculation.
The Saturn version basically looks like an ugly, sloppy port of the PC version but without anything to set it apart from the other versions. Often regarded as the most disappointing version of DOOM.
The 32X version looks only marginally better than the SNES version, which itself is unarguably the ugliest version of DOOM. The framerate is decent, but the music and graphics leave a lot to be desired (probably an understatement).
I love comparing the different versions of DOOM since they all show the strengths (and weaknesses) of each of the different consoles. I mean, most games from this time weren't 3D, so it's really interesting to see 3D games from this era and how they stand up today.
|
|