Cervantes
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Post by Cervantes on Jul 23, 2016 9:11:02 GMT
I was in doubt if I should post this here or in the Sega thread, but as the game is going to be released on PS4/XBONE/PC, I thought it should be posted here:
Sega has announced, FINALLY, a true 2d Sonic game (Mega Drive-era graphics and everything). Now, the good news is: the game is being developed in partnership with Christian Whitehead, who did the really awesome recent rereleases of Sonic 1-2-CD on current devices, even including extra levels and modes for Sonic 2 - so we do have a developer that actually like the classic games and understands them. The trailer looks really, really good:
There's also a teaser for another new game which looks like a sequel to Sonic Generations, which is still my favourite platformer from the last decade or so; sadly, there's no gameplay footage, but it's refreshing to see the Classic Sonic in the teaser:
Maybe Sega is really trying to make up for the mess that was Sonic Boom.
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Balder
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Post by Balder on Jul 23, 2016 9:21:58 GMT
Great to see Sonic going back to it's root, just like Rayman. It's like a renaissance for their series.
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centipede
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Post by centipede on Jul 23, 2016 9:49:34 GMT
Wow! Sonic Mania! And it's not just a well done fan game, it's actually an official product! And the physics look authentic too, unlike the physics in Sonic 4. (I hope my current systems aren't too outdated for it)
As for the second trailer, I hope it's a double step up from Sonic Generations, which was another step in the right direction, but a bit easy.
But I'm cautiously optimistic, because Sonic games post 20th century have had a tendency to disappoint. Hmm...come to think of it, do you think this "SG2" might be a tie-in with the movie that's being planned for 2018?
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Cervantes
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Post by Cervantes on Jul 23, 2016 10:46:55 GMT
centipede - As Sonic Mania is being developed by Christian Whitehead, I bet it uses his Retro Engine, the same one used in the recent rereleases - it has the exact same physics of the classic games, if it has any differences I never noticed. So yes, the gameplay will feel pretty authentic. By the way, there's a gameplay video. It looks GREAT (and sounds awesome too, with a hint of that Sonic CD feel), especially when it shows the new level: About Generations 2, one thing I noticed is that they made it quite clear that this is the same team from Sonic Colors and Generations - notice how they left Sonic Lost World out. I thought Lost World was also the same team, but apparently it wasn't, which might explain why I hated it so much. So, I'm even more optimistic knowing its their (apparently) best team working on this. EDIT: By the way, I just noticed it's supposed to be released for PS4, PC, Xbone and... NX. So we're starting to see the first third-party games officially announced for the NX, that's nice.
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centipede
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Post by centipede on Jul 23, 2016 12:25:29 GMT
Cervantes Christian Whitehead, truly a friend to polys and pixels alike. However, I got a little worried when I saw Green hill Zone rehashed, but my faith was restored when I saw the boss was different from the old wrecking ball Robotnik.
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stratogustav
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Post by stratogustav on Jul 23, 2016 13:01:41 GMT
Yeah this would be great for the Sega forum. These are very good news. I can still move it if you don't mind, but it is up to you.
I liked a lot the 2.5D Sonic The Hedgehog games, but obviously I like this much better. This is exactly how I wish all 16-bit games were getting sequels, like Super Castlevania, Mega Man X, Super Mario World, Contra, Shinobi, Super Metroid, even Mortal Kombat and Killer Instinct. Maybe that's why I liked the M2 Rebirth games so much.
I find hilarious how Sonic Team acknowledges in that trailer that Colors and Generations were their best iterations of the 3D series. I remember recently hearing news that this time they will be focusing on quality above everything, considering those Sega studios were the epitome of cashing revenue centered products, as opposed of Nintendo who always focused more on quality association like Konami used to do.
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Pimpjira
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Post by Pimpjira on Jul 23, 2016 13:43:43 GMT
I look forward to both of these.
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cobretti
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Post by cobretti on Jul 23, 2016 20:48:01 GMT
centipede - As Sonic Mania is being developed by Christian Whitehead, I bet it uses his Retro Engine, the same one used in the recent rereleases - it has the exact same physics of the classic games, if it has any differences I never noticed. So yes, the gameplay will feel pretty authentic. By the way, there's a gameplay video. It looks GREAT (and sounds awesome too, with a hint of that Sonic CD feel), especially when it shows the new level: About Generations 2, one thing I noticed is that they made it quite clear that this is the same team from Sonic Colors and Generations - notice how they left Sonic Lost World out. I thought Lost World was also the same team, but apparently it wasn't, which might explain why I hated it so much. So, I'm even more optimistic knowing its their (apparently) best team working on this. EDIT: By the way, I just noticed it's supposed to be released for PS4, PC, Xbone and... NX. So we're starting to see the first third-party games officially announced for the NX, that's nice. Lost Word probably isn't mentioned because Lost World isn't very highly thought of. At least I liked it.
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Dan E. Kool
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Post by Dan E. Kool on Jul 23, 2016 22:46:56 GMT
Sonic Mania looks great!
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stratogustav
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Post by stratogustav on Jul 24, 2016 1:17:32 GMT
Lost Word probably isn't mentioned because Lost World isn't very highly thought of. At least I liked it. Sonic Team has many gems like Nights Into Dreams. Lost World wasn't as appreciated because it is on the Wii U so many people missed on it as they are missing on pretty much every single gem on the system. Also it came at a time when they had to deal with the really bad reputation of the original Sonic Boom, made by a third Western party that truly ruined the momentum of the series. Cervantes is just nuts for no liking it. Just like I'm nuts not liking JRPGs. He also don't like N64 games, so there is the explanation.
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cobretti
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Post by cobretti on Jul 24, 2016 12:32:32 GMT
Lost Word probably isn't mentioned because Lost World isn't very highly thought of. At least I liked it. Sonic Team has many gems like Nights Into Dreams. Lost World wasn't as appreciated because it is on the Wii U so many people missed on it as they are missing on pretty much every single gem on the system. Also it came at a time when they had to deal with the really bad reputation of the original Sonic Boom, made by a third Western party that truly ruined the momentum of the series. Cervantes is just nuts for no liking it. Just like I'm nuts not liking JRPGs. He also don't like N64 games, so there is the explanation. A lot of the grief the game gets, at least in my opinion, is that the games press is more interested in continuing the meme of Sonic games always being bad. I can get how someone wouldn't dig Lost World because its really different from the last few games, but if you actually put trust in what the gaming press says, you' think Lost World was Sonic 06 levels of irredeemable shit. They always seem willing to gloss over the actual good games like Colors and Generations when they want to make fun of Sonic. Thats why I'm somewhat worried about the reaction to Sonic Mania. It looks like a really fucking good game, and I really respect that Sega tapped into the fan community to make the game. My fear is that the hacks at Kotaku and the like are going to take a wet ass shit on the game just so they can say Sonic still sucks, which would be a shame because it looks like a lot of work is going into it. Somewhat off topic, I will declare this: There has only been one truly bad main Sonic game.
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Cervantes
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Post by Cervantes on Jul 24, 2016 14:51:31 GMT
stratogustav - I think the topic can stay here, as the game is going to be released on every new console - I always see the Sega section more as a section about Sega consoles. I'm thankful they are aiming at quality this time - even the fact that the games are only going to be released next year instead of trying a rushed release to meet Sonic's 25th anniversary this year might be a good sign. I mean, the most criticized Sonic games (Boom, 06) were obviously rushed to release with almost no testing involved. cobretti - While I hated my time with Lost World ( stratogustav may have mentioned the main reason!), I do agree that it certainly isn't a broken game by any stretch, unlike 06. The gameplay was bad, but I didn't find any glitches/bugs during my playthrough as far as I can remember. By the way, about the "Sonic Cycle" meme propagated by some reviewers, I should remind you that even Sonic Colors/Generations, which are absurdly great games, got the standard 8/8.5 scores from Gamespot/IGN. It's not bad, but 8 for a game generally considered great is usually seen as the reviewer being nitpicky for no reason, which was certainly the case for those games. So yes, even the high points in the frachise are doomed to be reviewed, at best, as "ok" games. Funny fact: look at the Youtube comments for the Sonic 2017 teaser. A lot of comments are criticizing Sega for not being innovative, for "doing a sequel to Generations". And Mania is being criticized for exploiting nostalgia. So it goes like this: Lost World - "Generations was perfect, why they changed everything again? Or why not use the classic 2d gameplay?" Sonic Boom - "Why have they redesigned the characters? Why have they changed the gameplay again? Why not go back to Colors/Generations or do a new 2d game?" Sonic Mania/2017 - "No one needs a sequel to Generations! They are just banking on nostalgia! Where is my Adventure 3?" Man, that is the worst fanbase ever. Everything I wanted was something like the classics or like Generations, and it seems they are doing both things, so I couldn't be more optimistic about it.
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cobretti
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Post by cobretti on Jul 24, 2016 15:28:31 GMT
Funny fact: look at the Youtube comments for the Sonic 2017 teaser. A lot of comments are criticizing Sega for not being innovative, for "doing a sequel to Generations". And Mania is being criticized for exploiting nostalgia. So it goes like this: Lost World - "Generations was perfect, why they changed everything again? Or why not use the classic 2d gameplay?" Sonic Boom - "Why have they redesigned the characters? Why have they changed the gameplay again? Why not go back to Colors/Generations or do a new 2d game?" Sonic Mania/2017 - "No one needs a sequel to Generations! They are just banking on nostalgia! Where is my Adventure 3?" Man, that is the worst fanbase ever. Everything I wanted was something like the classics or like Generations, and it seems they are doing both things, so I couldn't be more optimistic about it. Whenever they bring up the Sonic cycle, they always conveniently forget that they gave recent games good reviews. If they did, then the joke wouldn't work! And I totally agree on certain fan expectations. I guess you just can't please everyone. At least most of the community seems optimistic about Mania, considering some of their own were recruited to make the game. I'm looking forward to both. I don't think I've been this excited about Sonic since the Dreamcast came out.
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stratogustav
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Post by stratogustav on Jul 24, 2016 16:07:52 GMT
is that the games press is more interested in continuing the meme of Sonic games always being bad. I can get how someone wouldn't. It gives me hope that someone actually notices this, because it means there are people that gets it. The press as you call it have had many of these tendencies in recent years where they care more about causing unfounded drama than saying the truth. It is easier to pick on Japanese companies because they don't feel as threatening as if they do it with people they actually know and can call on their shit. The sad thing is that there are sectors of the players that constantly listen to it and eat it up like if it was true, and go as far as to defend it when it's clearly bushit. I don't hold it against them because after all they are getting exposed to that bushit constantly, so when I see people that can see through all that, it makes me happy.
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Post by winnersdontusedrugs on Jul 24, 2016 16:56:44 GMT
Were any of you able to catch some of that stream? That was such a goddamn disaster, in a funny way though.
Anyway, it's nice to see that Sega is making sonic great again. I'm surprised that not only did they get Taxman making the game, but possibly Tee Lopes making the music. Truly a match made in heaven.
Also, can't wait to see some gameplay for the other game they teased, although I'm not sure why they bothered to bring classic Sonic back or why the game has such a serious tone. If sonic had to have some friends help him, wouldn't that be a good opportunity to make tails or Knuckles relevant again?
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