Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jan 28, 2016 16:30:05 GMT
teddykongcountry: of the 10 titles you mentioned, 7 are sequels/entries from existing franchises, 1 is a reboot an the others are multiplatform titles (Rayman Legends was released 3 years ago!). Sorry but, as fun as they may be, none of them scream "you must buy a PS4 RIGHT NOW." With the exception of Bloodborne, they're titles that most people won't be still talking about, much less remember in ten years. I can discuss games like Metal Gear Solid, Vagrant Story, Zone of the Enders, God Hand, or Shadow of the Colossus today because they stood out-- their uniqueness as well as their quality as exclusives makes them timeless. Despite far greater developer support and technical power, nothing on the black boxes is even remotely like the three WiiU titles I mentioned. So tell me: why is that? If Sony and MS are so much bigger and richer, why are they so risk averse when it comes to developing new IPs? How are they able to get away with lazy releases (HD remakes/sequels/mindless FPS titles)-- or should I say, why do we consumers let them?
|
|
|
Post by teddykongcountry on Jan 29, 2016 3:17:55 GMT
teddykongcountry : of the 10 titles you mentioned, 7 are sequels/entries from existing franchises, 1 is a reboot an the others are multiplatform titles (Rayman Legends was released 3 years ago!). Sorry but, as fun as they may be, none of them scream "you must buy a PS4 RIGHT NOW." With the exception of Bloodborne, they're titles that most people won't be still talking about, much less remember in ten years. I can discuss games like Metal Gear Solid, Vagrant Story, Zone of the Enders, God Hand, or Shadow of the Colossus today because they stood out-- their uniqueness as well as their quality as exclusives makes them timeless. Despite far greater developer support and technical power, nothing on the black boxes is even remotely like the three WiiU titles I mentioned. So tell me: why is that? If Sony and MS are so much bigger and richer, why are they so risk averse when it comes to developing new IPs? How are they able to get away with lazy releases (HD remakes/sequels/mindless FPS titles)-- or should I say, why do we consumers let them? I get that innovation is important and I know I don't see the black boxes trying to break ground like Nintendo does but when I look at the black box libraries, I see a diverse selection that's only growing further. You're right that I haven't gotten that 'must buy now' feeling from anything currently available but since Yooka-Laylee, the multi-platform Banjo-Kazooie successor, is "the game" to justify a modern console for me, I just need to pick the best console for it, the other titles in the library are a bonus. Also, I wouldn't talk so disparagingly of a game just because it isn't the next sliced bread. The reboot factor makes the Defender-inspired Resogun and the FPSes (our favorite!) far different than their source material. Sequels can also be blessings in disguise: I don't think I've heard one bad thing about Rayman Legends and oh, where is Mario Galaxy 3? How about Ocarina of Time 2 (I think we've all got over that by now)? Where do you see Mario Maker in three years when the Wii 'dead horse' U is in the same position the Wii was 7 years into its life cycle and online functions were cut? Dependency on innovation could potentially prove damaging to the faithful consumer in spite of the company's beneficial intentions. Even the PS3 which came up short next to the 360 is still receiving new games, delivers subscription purchasers benefits and keeps the internet functionality alive. I don't like this generation any more than you, but after seeing the trajectory for the Wii U and even how pacified it and the 3DS are by comparison the 7th gen-tendo libraries, I can safely say that 3DS is enough modern Nintendo for this household.
|
|
fsfsxii
Space Striker
What to believe...
Posts: 916
|
Post by fsfsxii on Jan 29, 2016 16:05:25 GMT
Convincing someone of getting a next gen console is sort of a tough job. Especially since everyone has a pre-determined thought of what the 8th gen consoles are. Personally i bought one because down the line i'd use it more, in 3 weeks SFV is here. I always get my consoles 2 years after they're on the market. That way there should be a decent enough library to support the system.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jan 29, 2016 20:12:28 GMT
I'm selfish-- I'm thinking of what's enjoyable now and will still be enjoyable a decade from now. I guess that's why I'm not into the online gaming scene too much-- I regard it as a nice bonus instead of a necessity as so many now seem to do. At some point online functionality will be discontinued, and then what will you be left with? I just don't buy into hype and am so used to classic games that I expect modern ones to not only be fun and unique but *finished* (i.e. no patches or updates required) out of the gate. For all its faults, you must admit that Nintendo has an excellent first-party track record, partially because it doesn't rush out titles half-baked like so many other developers seem to do. If the WiiU has 5 to 10 games that beg for my attention and captivate me then I regard it as a worthy purchase (I chose an N64 over a PS1 after renting both all those years ago for this reason and have never regretted it; the titles of the former just shone brighter than anything Sony had at the time). Again, a company that takes daring risks AND produces quality products earns my respect, while those who play it safe too often in the name of profit do not. Maybe I'm just too nostalgic for the days when systems and their software libraries were significantly different from one another to warrant purchasing more than one...
Rayman Legends looks good, but my point was that it came out in 2013 and you listed it as a highlight for PS4- by that standard, the WiiU's Virtual Console offerings of classic titles blow competitors out of the water. As for SF5, it looks great but it's not different enough from 4 (which I have multiple editions and versions of already) to make me want to commit the money to a new, non-backwards-compatible console. I'd just personally rather spend the money on a PC Engine or a Neo Geo CD. Heck, I think that even the 3DS has the strongest library of anything out there right now, but I'm waiting for the price to drop on it (damn that gold Zelda edition is really tempting though!).
On a side note: the PS3 was barely outsold by the 360 worldwide-- and that's not counting all the repurchases made by consumers due to Xbox hardware failures (when I worked for 360 support I talked to lots of people who were on their 2nd, 3rd or, yes, even 4th Xbox). The problem is that the 360 demonstrated that people are willing to pay for online service AND DLC (overpriced palette swaps, er, costume packs that should be free anyone?), and thus render it profitable, so now Sony charges for its service too. Again, because I don't do too much online, it's not worth the money to me, which I would rather spend on games or even peripherals.
|
|
Pimpjira
Guardian Force Shooter
Posts: 1,102
|
Post by Pimpjira on Jan 29, 2016 21:54:40 GMT
Just some other titles I've noticed worth consideration -Shadow Warrior -EDF -Nobunaga's Ambition -Disgaea 5 -Tales of Zestiria -Wolfenstein -Rocket League -Bloodborne -Rayman Legends -Resogun And that's just the start with this console. The Wii U is on its last, slow haul out with a line-up of primarily platformers and party games. Microsoft isn't too happy with their XBox1 either. I think you're wrong there. Would Microsoft be happier if X1 was the top-selling console? Yeah of course. But it's still outpacing Xbox 360 sales in the same time period since launch and has been doing well so I think they are content. And I have few more PS4 titles to add: Digimon Cyber Sleuth, Street Fighter V, Dragon Quest Heroes, Samurai Warriors 4, Deception IV, Onechanbara Z2, Helldivers
|
|
|
Post by spidershinobi on Jan 29, 2016 22:50:05 GMT
Guys, every time you begin to throw game names, you throw more names of Ps4 ports from Ps3 than anything else. So... Yeah... It's not exactly the best gen ever to talk about at the moment. The few high-profile, completely current gen games out there aren't even that good in comparison to what we've been seeing during the Ps3/360 era. @player1 SF5 is very different. teddykongcountryI still didn't change my mind. You missed so much of the Ps3/360 era that you don't have enough base to be able to tell what you're missing not getting one of them, which may remove any feeling of loss or guilty from you for skipping this current/last gen.
|
|
fsfsxii
Space Striker
What to believe...
Posts: 916
|
Post by fsfsxii on Jan 29, 2016 23:10:11 GMT
I'm selfish-- I'm thinking of what's enjoyable now and will still be enjoyable a decade from now. I guess that's why I'm not into the online gaming scene too much-- I regard it as a nice bonus instead of a necessity as so many now seem to do. At some point online functionality will be discontinued, and then what will you be left with? I just don't buy into hype and am so used to classic games that I expect modern ones to not only be fun and unique but *finished* (i.e. no patches or updates required) out of the gate. For all its faults, you must admit that Nintendo has an excellent first-party track record, partially because it doesn't rush out titles half-baked like so many other developers seem to do. If the WiiU has 5 to 10 games that beg for my attention and captivate me then I regard it as a worthy purchase (I chose an N64 over a PS1 after renting both all those years ago for this reason and have never regretted it; the titles of the former just shone brighter than anything Sony had at the time). Again, a company that takes daring risks AND produces quality products earns my respect, while those who play it safe too often in the name of profit do not. Maybe I'm just too nostalgic for the days when systems and their software libraries were significantly different from one another to warrant purchasing more than one... Rayman Legends looks good, but my point was that it came out in 2013 and you listed it as a highlight for PS4- by that standard, the WiiU's Virtual Console offerings of classic titles blow competitors out of the water. As for SF5, it looks great but it's not different enough from 4 (which I have multiple editions and versions of already) to make me want to commit the money to a new, non-backwards-compatible console. I'd just personally rather spend the money on a PC Engine or a Neo Geo CD. Heck, I think that even the 3DS has the strongest library of anything out there right now, but I'm waiting for the price to drop on it (damn that gold Zelda edition is really tempting though!). On a side note: the PS3 was barely outsold by the 360 worldwide-- and that's not counting all the repurchases made by consumers due to Xbox hardware failures (when I worked for 360 support I talked to lots of people who were on their 2nd, 3rd or, yes, even 4th Xbox). The problem is that the 360 demonstrated that people are willing to pay for online service AND DLC (overpriced palette swaps, er, costume packs that should be free anyone?), and thus render it profitable, so now Sony charges for its service too. Again, because I don't do too much online, it's not worth the money to me, which I would rather spend on games or even peripherals. I agree with that sentiment. As i've been playing DMC4 since sometime in 09, and continue to play the old "tanky" Resident Evil games since early 2000s. DMC4 even though its hated by money, i just can't stop playing it, the gameplay is so good and yet unrivaled by almost all of games, with the exception of games from the same genre. From my point of view, i think developers should make games that last years. I think DMC4 is a great example of this, people are still playing the game, and still making combo videos (like me ) So many games from the past 5 years that no one remembers.
|
|
fsfsxii
Space Striker
What to believe...
Posts: 916
|
Post by fsfsxii on Jan 29, 2016 23:35:25 GMT
There is also one game no one seems to care about. Its Driveclub. Possibly my favorite racing game of all time, it actually takes skill, something that racing games dismiss now, or thats how i feel anyway.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jan 29, 2016 23:41:10 GMT
spidershinobi: after the time I've put into 4, just not different enough for me to say its a "system-seller." That would be like playing a lot of SF2 on SNES and buying a DC *just* to play 3. I have a couple of Dreamcasts because they offer much more in terms of unique software than just fighting games. fsfsxii: I'm not a fan at all of the 'tank' controls myself (no matter how some try to justify them, they make zero logical sense and detract from the user experience), but enjoy the DMC series...other than the last one. It felt like it was trying to be "edgy" or "extreme"-- a perfect example of focusing on image and popularity instead of quality and new ideas. But I agree with your overall point-- I have stacks of great games and haven't even started collecting the ones I mentioned (PCE, Neo Geo, etc.). Just won a PAL copy of Powerstone on eBay and who knows when I'll get to enjoy it (i.e. with an import boot disk) for more than a few minutes. :-(
|
|
stratogustav
Supreme Overlord
Warrior with Bandana
Posts: 7,646
|
Post by stratogustav on Jan 30, 2016 13:12:07 GMT
There is also one game no one seems to care about. Its Driveclub. Possibly my favorite racing game of all time, it actually takes skill, something that racing games dismiss now, or thats how i feel anyway. I haven't play it, it looks good on trailers, but is it true that it is online only? Because NFS came out online only, and that's a massive no go for me. I love MotorStorm, but they all had campaigns and that's what was cool about them.
|
|
fsfsxii
Space Striker
What to believe...
Posts: 916
|
Post by fsfsxii on Jan 30, 2016 19:08:56 GMT
There is also one game no one seems to care about. Its Driveclub. Possibly my favorite racing game of all time, it actually takes skill, something that racing games dismiss now, or thats how i feel anyway. I haven't play it, it looks good on trailers, but is it true that it is online only? Because NFS came out online only, and that's a massive no go for me. I love MotorStorm, but they all had campaigns and that's what was cool about them. Nah, its got an offline mode as well, and its hard as hell. There is an online mode but i never bothered to check it out, and i've been playing the game for a year now.
|
|
stratogustav
Supreme Overlord
Warrior with Bandana
Posts: 7,646
|
Post by stratogustav on Jan 31, 2016 3:52:16 GMT
fsfsxii If that's the case I'm definitely getting it considering they showed at PSX it will be compatible with the Morpheus just like GT Sport will be compatible. I like what Evolution did with MotorStorm Apocalypse, so I'm sure they did a good job here too. The only thing that could stop me is if they don't support my G27 because I love that wheel and I'm not planning to replace it.
|
|
|
Post by teddykongcountry on Jan 31, 2016 19:54:12 GMT
@fsfx - yeah, buying a modern console is always a big decision especially for the price factor. That's why I opened the thread in the first place to get some feedback.
@player1 - you're not wrong though and I'm not buying the console to play games online either. I'm just wondering when too much focus on always innovating can be a bad thing. There has to be a reason the Wii U hasn't dramatically recovered from its initial slump and as far as I can tell, there are several. A major reason I am deterred from the Wii U is because I feel like I've played their first party titles before but in a more "complete" and "defining" rendition: are there really 10 Mario Karts already? There's a new Smash Brothers game that forgoes the adventure mode and ever so slightly ostracizes the player that didn't buy the DLC? Ok, Mario Maker is different but you have to LOVE Mario platformers to get the most out of it. And speaking of longevity, where do you see it once the limping Wii U gets its internet cut? I don't see MM as more than a passing trend until Nintendo puts it out on their smart phone console. Let's talk some of the other software for a second, I've read the same complaints for a lot of the games that they're good but too short. Wooly World, Kirby, Pikmin 3 and not only that, so many of them stay in the 50/60 dollar range. That same Nintendo used to have bargain bins full of N64 titles many of which are still in demand today. Will I be demanding Wii U games 15 years from now?
As Spider Shinobi suggests, I've missed out on a lot of the PS3 and 360 releases so when buying a PS4, I still have a lot of titles to choose from many of which will be in the 20 dollar range and are from series I have less familiarity with. I also know that of the games I listed, most of them can be argued to be "finished products."
But alas! Time will tell and I may just forgo the current gen home consoles altogether.
|
|
fsfsxii
Space Striker
What to believe...
Posts: 916
|
Post by fsfsxii on Feb 1, 2016 3:50:09 GMT
teddykongcountry Thats true, its actually the deciding factor for many. For me personally, i got my PS4 2 years after it launched, the price was within my reach and i had several games to choose from, plus i knew that in the long run i'd be using it still (Unlike the WiiU) Though seriously, if you can't count more than 10 games that interest you, i recommend skipping this generation.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Feb 1, 2016 15:41:58 GMT
teddykongcountry: It's a matter of taste of course-- while I love Mario Kart, I'm not a fan of Smash Bros, for example. The reason I like Mario Maker is that it provides tools for user-created content (and I find it more aesthetically pleasing than Little Big Planet). With a few exceptions (ex. Rocksteady) other companies just want to feed you content and charge you for it; this is why you rarely see level editors in games anymore. No, we wouldn't be able to share created levels once the online feature goes down, but I can still invite friends over and show them the old fashioned way. Regarding prices: I've never seen a non-budget title (PS4 or otherwise) being released for $20, and Nintendo games tend to hold or increase in value over time as far as collecting purposes go. As for N64 titles, the last time I paid full price for games was when I picked up Zelda:OoT and SW: Rogue Squadron, and they were $50 each. I think everyone claiming that games were cheaper either doesn't remember retail prices or weren't there; I clearly remember seeing games like Battletoads and TMNT 2 for NES being in the $50-60 range brand new. My brother sells used games at his store and monitors market values-- most of the used N64 titles for $20 aren't so great. The real gems like Ogre Battle or Gauntlet Legends are still going to cost you more than that. When it comes down to it, what do I want: Sin and Punishment (Wii) new for $20-30 or another COD? For me personally, the answer is the former because I know it'll hold up a lot better years from now. If you missed PS3 then I just have to say this: if Sony had included full backwards compatibility then your choice of PS4 would make a lot more sense, but they didn't. The only thing game companies like more than us buying sequels (like Mario Kart) is buying the *exact same game*-- one that came out just this past generation-- over and over again, and at a higher price than we would pay for a used copy of the original. That's not just milking a cow-- that's selling us yesterday's milk at today's prices.
|
|